hoi4 strategic bombers worth it

hoi4 strategic bombers worth it

hoi4 strategic bombers worth it

Posted by on Mar 14, 2023

Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. The details pane of that window provides numbers across a long time frame. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . The auto-repair mechanism also means that bigger wings are better. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. Amphibious tanks have terrible armor, which makes them unusable. Mission efficiency bonuses (e.g. Scout Planes perform aerial scouting and intel gathering. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. This is a community maintained wiki. on Paradox technology, Legal It is possible to have a 1940 plane at the start of 1939! They can attack enemy convoys carrying troops. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. But this is one of the primary uses of strategic bombers. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. 2% comes from radar. Press F1 to switch to it if you're using another view. Example below: As the UK player, there is 60% intel about Italy's air force. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. open.spotify. Given enough air support, even basic infantry can push through enemy lines. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Their lower agility however means that they will struggle against regular fighters. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Use the attrition graph to determine how much reliability your variant equipment needs. Medium tanks have good armor and low cost. This needs to be verified). Wings with this mission will participate in land combat throughout the strategic region. All air stuff is worthless except heavy fighters. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. So having more support arty by having smaller divisions, boosted by SF (right) would be good. CAS planes. These apply on the small airframe, since the small airframe is used as CAS. How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. Air wings can be assigned to various missions. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). If the player does not control any bases within a region that they are attacking, then they are at a considerable disadvantage to their enemies, who do have control. Through Corpo di Truppe Volontarie focus. Well they give tons of war score for one more day. Strategic bombers can be fought in the air by fighters. Moving to an allied or enemy province in bad weather or bad terrain. All rights reserved. For this guide, I have created a combat width simulator. This means it's mostly in the realm of Majors or huge minors like China or Raj. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. You need to sign in or create an account to do that. TAC bombers have a horrendous strat bombing stat. Are strategic bombers worth building? Lets talk about strat bombers and whether they are good now. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. Design tip: maximize soft attack and breakthrough. the night penalty isn't -50%, as you guessed, but -90%. Close Air Support. They get attacked by 91 CAS planes every 8[12] hours. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. could you retest it in the arctic? The CAS frontage of a battle can be filled by planes from multiple friendly wings. You must log in or register to reply here. Strategic bomber: Destroys enemy buildings, e.g. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. So a compromise between those effects is 20-30 CW. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. you can target certain structures with your strategic bombers. All types of planes may be located at these air bases, including carrier-capable models. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Railway guns decrease enemy attack, defense and entrenchment. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Hi, let me introduce myself! Drops supply from the air to units without supply, preventing attrition to your units. Tanks are very expensive, build planes first. This item has been removed from the community because it violates Steam Community & Content Guidelines. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Each plane assigned to the attack rolls to hit a target. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. supposedly this was fixed in v1.9.1 in an. Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. The capacity of an air base is shared between allies. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Air wings can be assigned to various missions. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. If in a mp game yes, vs ai no. This page was last edited on 8 January 2023, at 00:10. Join. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. I've been told that you should use either CAS or Strats. Press question mark to learn the rest of the keyboard shortcuts. Make sure your tanks have at least 80% reliability, preferably 90%. Some missions will always fly. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Divisional anti-air (AA) weapons reduce the damage from CAS. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. Bombed Germany a bunch so their economy sucked. A regiment (vertical column) can only hold batallions of its type (e.g. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play Valve Corporation. Please see the. Same goes for AA. Averaged over a long time, they will shoot down planes every time they are attacked. the night penalty is -90% for planes, not -50%. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. Besides them being required for nukes, they're okay in masses, especially in the late game. For a better experience, please enable JavaScript in your browser before proceeding. Through Officers of the Service Role focus. A wing with more planes than can join its highest priority battle can split to join multiple battles. The enemy side's average division air attack is . Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Wings can be split or multiple wings of the same type merged into one in the air base view. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. Anti-air capabilities are averaged across all divisions including the reserve. Intel advantage + air superiority can go from 25% to 40% bonus. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The number of airplanes involved in a port strike is increased by the port strike value (e.g. I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. Air superiority is provided by planes actively performing their mission and depends on their type as well. The poor AI can't defend well against bombers. This detection percentage is modified by other variables. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs And this is actually helped by them having a huge air force, because the AI never disbands air wings. The recon company provides simpler benefits: speed and reconnaissance. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. within the strategic region by clicking on the proper button. The maximum penalty without doctrine is 35% at 100% air superiority. That's really useful information. Especially if the attack on the region is being carried out by a. Decreased soft attack, hard attack, breakthrough and defense. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? Or if you just love roleplaying with night bombings then yes!!! Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. Strategic bombers seem useless if you've never been heavily bombed. Their first unique selling point is their range, which is much higher than CAS aircraft. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) Creating divisions is one of the most important aspects of Hearts of Iron IV. Deals damage to enemy divisions on the ground. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. Are tactical bombers worth it hoi4? VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Air wings have a base 4% chance to detect or find an enemy fleet. Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. The excess intel only serves as a buffer if the player stops performing any air reconnaissance.

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